Bruce Lee in Fist of Fury
One thing that Quest of the Brokenhearted did is push my limits on writing fight scenes. Many people thinking writing an action scene is easy because you just have to put in ‘fighting stuff’. This includes punches, kicks, soliloquies, gloating, guns, swords, and whatever you can consider as basic combat stuff. If only it was really like this because a flat and lame action scene can really do some damage. Imagine a great warrior who has battles that last no longer than a paragraph. Really doesn’t make much sense unless his until purpose is to find a real battle, but that can get boring after awhile. Even ‘One Punch Man’ (which has that plot) makes sure to put in exciting battles to keep the audience interested. So, what are some things to consider to up your action game?
- Banter should come second to the actual…
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